[09:12:40.528] [Main Thread/INFO] [tML]: Starting tModLoader client 1.4.4.9+2023.08.3.4|2023.08|stable|Stable|c20ea300efcca9f2605ce4f61ac7d74cd38ef6b7|5250011841536015247 built 2023/10/11 8:51 [09:12:40.538] [Main Thread/INFO] [tML]: Log date: 2023/10/16 [09:12:40.538] [Main Thread/INFO] [tML]: Running on Windows (v10.0.19045.0) X64 NetCore 6.0.0 [09:12:40.538] [Main Thread/INFO] [tML]: FrameworkDescription: .NET 6.0.0-rtm.21522.10 [09:12:40.539] [Main Thread/INFO] [tML]: Executable: D:\uu\Steam\steamapps\common\tModLoader\tModLoader.dll [09:12:40.539] [Main Thread/INFO] [tML]: Working Directory: D:\uu\Steam\steamapps\common\tModLoader [09:12:41.155] [Main Thread/INFO] [tML]: Attempt to Port from "C:/Users/ChenGuang\Documents\My Games\Terraria\tModLoader" to "C:/Users/ChenGuang\Documents\My Games\Terraria\tModLoader-1.4.3" aborted, "2023.8.3.4" is a newer version. [09:12:41.156] [Main Thread/INFO] [tML]: Saves Are Located At: C:\Users\ChenGuang\Documents\My Games\Terraria\tModLoader [09:12:41.167] [Main Thread/INFO] [tML]: Display DPI: Diagonal DPI is 96. Vertical DPI is 96. Horizontal DPI is 96 [09:12:41.167] [Main Thread/INFO] [tML]: High DPI Display detected: setting FNA to highdpi mode [09:12:41.170] [Main Thread/DEBUG] [FNA]: Querying linked library versions... [09:12:41.171] [Main Thread/DEBUG] [FNA]: SDL v2.24.0 [09:12:41.171] [Main Thread/DEBUG] [FNA]: FNA3D v22.8.0 [09:12:41.173] [Main Thread/DEBUG] [FNA]: FAudio v22.9.1 [09:12:41.438] [Main Thread/INFO] [tML]: Distribution Platform: Steam. Detection method: CWD is /steamapps/ [09:12:41.447] [Main Thread/DEBUG] [tML]: Process.Start (UseShellExecute = False): "D:\uu\Steam\steamapps\common\tModLoader\dotnet\6.0.0\dotnet.exe" tModLoader.dll -terrariasteamclient 1624 [09:12:41.994] [Main Thread/DEBUG] [TerrariaSteamClient]: Recv: init_success [09:12:41.994] [Main Thread/DEBUG] [TerrariaSteamClient]: Send: acknowledged [09:12:42.565] [Main Thread/INFO] [tML]: Attempt to Port from "D:\uu\Steam\userdata\422216992\105600\remote\tModLoader" to "D:\uu\Steam\userdata\422216992\105600\remote\tModLoader-1.4.3" aborted, "2023.8.3.4" is a newer version. [09:12:42.573] [Main Thread/INFO] [Terraria]: Steam Cloud Quota: 772.0 MB available [09:12:42.573] [Main Thread/INFO] [tML]: Steam beta branch: None [09:12:42.573] [Main Thread/INFO] [tML]: SteamBackend: Running standard Steam Desktop Client API [09:12:42.574] [Main Thread/INFO] [tML]: Current 1281930 Workshop Folder Directory: D:\uu\Steam\steamapps\common\tModLoader\..\..\workshop [09:12:43.181] [Main Thread/INFO] [FNA]: SDL Video Diver: windows [09:12:43.181] [Main Thread/INFO] [FNA]: FNA3D Driver: D3D11 [09:12:43.181] [Main Thread/INFO] [FNA]: D3D11 Adapter: Radeon (TM) 530 [09:12:43.195] [Main Thread/INFO] [tML]: Terraria Steam Install Location assumed to be: D:\uu\Steam\steamapps\common\Terraria [09:12:43.669] [Main Thread/INFO] [tML]: Maximum Resolution is 1920 x 1200 [09:12:43.678] [Main Thread/DEBUG] [Terraria]: Device Created, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 800, Height: 720, Fullscreen: False, Display: \\.\DISPLAY1 [09:12:44.187] [Main Thread/INFO] [FNA]: SDL Audio Diver: [09:12:48.596] [8/DEBUG] [tML]: SSDP search line seperator: CRLF [09:13:02.473] [Main Thread/INFO] [tML]: 3 most recently changed workshop mods: ColoredCalRelics v1.0.5 2023/10/16, FargowiltasSouls v1.6.0.2 2023/10/16, FargoChinese v312.1511.1 2023/10/16 [09:13:05.108] [.NET ThreadPool Worker/INFO] [tML]: 查找模组... [09:13:05.114] [.NET ThreadPool Worker/INFO] [tML]: 初始化... [09:13:05.209] [.NET ThreadPool Worker/INFO] [tML]: 自动加载中:ModLoader (tModLoader) v2023.8.3.4 [09:13:05.333] [.NET ThreadPool Worker/INFO] [tML]: 增容中... [09:13:06.144] [.NET ThreadPool Worker/INFO] [tML]: 特殊调整内容: ModLoader (tModLoader) v2023.8.3.4 [09:13:06.306] [.NET ThreadPool Worker/INFO] [tML]: 完成最后步骤: ModLoader (tModLoader) v2023.8.3.4 [09:13:06.361] [.NET ThreadPool Worker/INFO] [tML]: RAM: tModLoader usage: 716.2 MB, All processes usage: 6.8 GB, Available: 1.1 GB, Total Installed: 7.8 GB [09:13:06.476] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalItem registration stats. Count: 1, Slots per Entity: 1 Instanced: 1, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [09:13:06.502] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalNPC registration stats. Count: 2, Slots per Entity: 1 Instanced: 1, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 1, Est Memory Consumption: 16 bytes [09:13:06.512] [.NET ThreadPool Worker/DEBUG] [tML]: GlobalProjectile registration stats. Count: 0, Slots per Entity: 0 Instanced: 0, Conditional with slot: 0, Conditional by type: 0, Applies to single type: 0 List Permutations: 0, Est Memory Consumption: 0 bytes [09:13:06.601] [.NET ThreadPool Worker/INFO] [tML]: 添加合成配方... [09:15:46.020] [Main Thread/DEBUG] [Terraria]: Device Reset, Adapter: Generic PnP Monitor, DisplayMode: {{Width:1920 Height:1080 Format:Color}}, Profile: HiDef, Width: 800 -> 1280, Height: 720, Fullscreen: False, Display: \\.\DISPLAY1 [09:16:35.791] [Main Thread/ERROR] [FNA]: Texture2D creation failed! Error Code: GPU (0x887A0006) [09:16:35.985] [Main Thread/WARN] [tML]: 静默捕获异常: System.InvalidOperationException: Texture2D creation failed! Error Code: GPU (0x887A0006) at Microsoft.Xna.Framework.FNALoggerEXT.FNA3DLogError(IntPtr msg) in D:\a\tModLoader\tModLoader\FNA\src\FNALoggerEXT.cs:line 98 at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.FNA3D_Impl.FNA3D_CreateTexture2D(IntPtr device, SurfaceFormat format, Int32 width, Int32 height, Int32 levelCount, Byte isRenderTarget) at Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Boolean mipMap, SurfaceFormat format) in D:\a\tModLoader\tModLoader\FNA\src\Graphics\Texture2D.cs:line 113 at Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader reader, Texture2D existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReaders\Texture2DReader.cs:line 118 at Microsoft.Xna.Framework.Content.ContentTypeReader`1.Read(ContentReader input, Object existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentTypeReader.cs:line 128 at Microsoft.Xna.Framework.Content.ContentReader.InnerReadObject[T](T existingInstance) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 341 at Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 142 at Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]() in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentReader.cs:line 274 at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject) in D:\a\tModLoader\tModLoader\FNA\src\Content\ContentManager.cs:line 338 at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\Readers\XnbReader.cs:line 58 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.Readers.XnbReader.FromStream[T](Stream stream, MainThreadCreationContext mainThreadCtx) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 0 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 50772 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51157 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55112 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53247 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52827 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52814 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [09:16:35.991] [Main Thread/WARN] [tML]: 静默捕获异常: ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_180" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268 at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[TStateMachine](TStateMachine& stateMachine) at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) at ReLogic.Content.AssetRepository.LoadAsset[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 206 at ReLogic.Content.AssetRepository.Request[T](String assetName, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 157 at Terraria.Main.LoadBackground(Int32 i) in tModLoader\Terraria\Main.cs:line 50772 at Terraria.Main.DrawSurfaceBG() in tModLoader\Terraria\Main.cs:line 51157 at Terraria.Main.DrawBG() in tModLoader\Terraria\Main.cs:line 55112 at Terraria.Main.DoDraw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 53247 at Terraria.Main.Draw_Inner(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52827 at Terraria.Main.Draw(GameTime gameTime) in tModLoader\Terraria\Main.cs:line 52814 at Microsoft.Xna.Framework.Game.Tick() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 562 at Microsoft.Xna.Framework.Game.RunLoop() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 878 at Microsoft.Xna.Framework.Game.Run() in D:\a\tModLoader\tModLoader\FNA\src\Game.cs:line 419 at Terraria.Program.RunGame() in tModLoader\Terraria\Program.cs:line 266 at Terraria.Program.LaunchGame_(Boolean isServer) in tModLoader\Terraria\Program.cs:line 240 at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs) in tModLoader\Terraria\Program.cs:line 213 at Terraria.MonoLaunch.Main_End(String[] args) in tModLoader\Terraria\MonoLaunch.cs:line 78 at Terraria.MonoLaunch.<>c__DisplayClass1_0.
b__1() in tModLoader\Terraria\MonoLaunch.cs:line 64 at System.Threading.Thread.StartCallback() [09:16:35.993] [Main Thread/ERROR] [Terraria]: Failed to load asset: "Images\Background_180" ReLogic.Content.AssetLoadException: Asset could not be found: "Images\Background_180" at ReLogic.Content.AssetRepository.LoadAssetWithPotentialAsync[T](Asset`1 asset, AssetRequestMode mode) in D:\a\tModLoader\tModLoader\src\tModLoader\ReLogic\Content\AssetRepository.cs:line 268